My Blog List

  • Wednesday Update. - Work completed from last update. - Modeled and textured chimney and shaft. - Modeled and textured roof hole. Goals for next update. - Move ...
    7 years ago
  • Strange Games - After I had agreed to organise the 2014 Board Game Studies Colloquium at UCS, it dawned on me that I probably ought to contribute a paper to the event. ...
    9 years ago
  • Game britanica Joystick - In the final installation of Benjamin Woolley looks at video games and looking at how games have changed from board to screen, He looked at games such as La...
    10 years ago
  • My Design Document - A Knight’s Quest You are one of the four armies of knights that represent your homeland. During your expeditions to find the sacred holy grail, you came ...
    10 years ago
  • Nosgoth and why you should be eatting silly humans. - Nosgoth is a free to play game on steam that is based on the legacy of Kain series. It is a multiplayer game in which humans fight vampires. You take 10 mi...
    10 years ago
  • Ancient games : Duodecim Scripta - *Duodecim Scripta* This board game is a bit similar to Backgammon. The game board looks pretty good with the scriptures written on the game board. It invo...
    10 years ago
  • Joystick Generation - IN the final installation of the series wooley looks at Video Games. Wooley starts by discussing the revolutionary games of the 80s like Elite, a trading g...
    10 years ago
  • Hnefatafl: Design Document - For the second assignment, we are to create a design document about the iteration of the ancient game of our choice. My game of choice is Hnefatafl. The di...
    10 years ago
  • 15. : Hnefetafl - *Hneefetafl* (The King Game that's what i call it) Hnefetafi is very similar to Tablut. The objective for the game is to capture the king this will be wh...
    10 years ago
  • Design Document - *Game Scenario* The version of Senet I created is called "Death & Afterlife" and the goal of the game is to reach all five human pieces with a dice of one ...
    10 years ago
  • Games Britannia - Joytick Generation - This episode of Games Britannia was by far my favorite purely because i was able to relate to it the most. In this episode i was able to see the games that...
    10 years ago
  • Global Games Jam 2015 - On 23rd January 2015 I participated at Global Games Jam. As the names says, is an international activity where people gather individually or in groups in o...
    10 years ago
  • La Decima Vittima - This movie was, for lack of a better word, fantastic. I've always been a fan of old cult-classic movies in the same style of La Decima Vittima, and this wa...
    10 years ago
  • Design Document - 05/03/15 I am making changes to the ancient game Senet for my design document, my game is called Sick Senet. The changes I have implemented are slight but ...
    10 years ago
  • Design Document - Ok, so pretty much everything about the game can be found in earlier blog posts, the design document is for the final iteration of The Royal Game of Ur des...
    10 years ago
  • Pervasive Games - People have argued over the definition of a "Pervasive Game" for a fair while, I personally believe in its simplest form that a pervasive game is a game th...
    10 years ago
  • Design Document Part 1 - While researching Vikings for the theme of my tafl iteration(Siggurdsson, 2013), I came across a naval battle that took place on the Baltic Sea in Septem...
    10 years ago
  • Ancient Games - Tabula - Tabula is a greek word that translates to board or plank. The board that the game was played on is almost identical to a modern backgammon board. Each play...
    10 years ago
  • Do we need more Ming Tea in our daily lives? - La decima vittima. The Italian film adaptation of Robert Sheckley's "The Seventh Victim" where killing is accepted and assassination is a form of entertai...
    10 years ago
  • Games Britannia : Joystick Generation - Last time on Eddie's class we watched *Games Britannia: Joystick Generation* which is the third part of the series. In this part historian Benjamin Woolley...
    10 years ago
  • A (shortened) journey through Javascript coding - 'Learning to code is like learning a new language' I'm not sure who I was told this quote, could of been my dad, could have read it on the internet, or...
    10 years ago
  • The British Museum - *The British Museum.* *Introduction.* After a some what laborious coach journey to London during which a John Wayne imitating bus driver gave us quite a...
    10 years ago
  • Design Document Part 2 - After doing my rules I decided to start working on my board design and playing pieces for my design document, for this I first spent a few hours doing rese...
    10 years ago
  • Design document - *Design document* *Game scenario: * Red vs Blue is a modern-day war game on a 11 by 11 board, two players go head to head as one player plays the attackin...
    10 years ago
  • Pervasive Games - In this lecture we learnt about Pervasive Games. Games such as "Killer" which is a role-playing game sometimes carried out at Universities and College. ...
    10 years ago
  • Games Britannia 3: The Joystick Generation - We had watched the last part of the Games Britannia documentary and in this episode the main focus was on computer games. One of the main games that was b...
    10 years ago
  • Pervasive Games - During a lecture we learnt about pervasive games, these included games such as killer, which is a role playing game played in universities and colleges. Th...
    10 years ago
  • The Music Behind Interstellar - I've done a few blogs on soundtracks within games now, and i find no better composer than Hans Zimmer in my opinion, he manages to create these crazy pow...
    10 years ago
  • - *Every game needs a timer and moving platforms Right?* Obviously the answer is no, but it seems like the best mind set to have when creating the mechanics...
    10 years ago
  • Royal Game of Err.... - *The following is an essay on my iterations for the Royal Game of Ur, a game that in it's current state is horribly flawed, but this aims to improve.* The...
    10 years ago
  • La dicima vittima - This film was a bit strange in my opinion and I found it quite funny not that it was intended to be comical. the film is about how in the near future big w...
    10 years ago
  • Tweaking Ancient Games - I have decided to have a look at tweaking and making iterations to Tablut. After playing it for a while one thing that got a bit annoying was when people s...
    10 years ago
  • British Museum Trip - I missed out on the Museum trip on the 4th of December, not because of choice but because i am already in my overdraft so it's not something i could afford...
    10 years ago
  • My thoughts on the game of Tafl. - So a little while back we played the board game known as Tafl. In it's core game play mechanics it is a lot like a small mixture of chess and checkers. I...
    10 years ago
  • Games Britannia: Monopolies and Mergers - In this episode of Games Britannia Woolley looks at games that are more modern than the last episode (Dicing with Destiny) starting with a 18th-19th cent...
    10 years ago
  • Bibliography Practice - *-Full Book* Castillo, T. Novak, J. (2005) *Game Development Essentials Game Level Design. *Clifton Park, NY. Cengage Learning. *-Reader* Becker, A. (2007...
    10 years ago
  • Battleships! Enhancing the rules - The game of *Battleships* landed in many childhoods and it not surprising how well children and adults took to this as, I propose, the target audiences wer...
    10 years ago
  • Games Britannia - The BBC4 show called Games Britannia shows the board game and how it evolved though out the ages of the board game we know and play today. Early games that...
    10 years ago
  • - *Bibliography* the bibliography for patterns in game design: Bjork S & Holopainen J (2005) *Patterns in games design *Hingam MA: Charles River Media...
    10 years ago
  • Post 1 : Questionnaire - 1) Books that you have read most recently? "The Last Four Things", a book about Thomas Cale in a world where religious extremist are everywhere and he is t...
    10 years ago
  • Bibliography - *Bilbiography* Feil. J And Scattergood. M (2005), *Beginning Game Level Design, *Premier Press Game Development, Boston. M.L Rosenthal (1966), *Th...
    10 years ago
  • Autologorrhea - I've never been much for blogging, I've always felt that if I wanted to consistently offend as many people as possible I'd simply wander through bus statio...
    10 years ago
  • - *What is the title of a book of fiction that you have, or are currently reading?* Over the summer I have been reading novels by Daphne du Maurier. She i...
    10 years ago
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