My Blog List

  • Third Environment - Bombed Attic - For my third and final environment I'll be making a bombed out attic that people had been hiding in. This scene will focus more on environmental story telli...
    7 years ago
  • Stranger Games - The 2016 Board Game Studies Colloquium is to be hosted at The German Games Archive in Nuremberg. I'll be giving a paper on the *spintriae*, curious Roman...
    8 years ago
  • Inspirational Images to make a mood board for Cyber Club. - I enjoy cyber stuff, dark club atmosphere (Despite not ever going to a club or drinking or any social events really), and LED lights, thus I making a list...
    9 years ago
  • new game journalism vs old game journalism - New game journalism focus's very heavily on the skills of the writer also on other online video platforms such as YouTube to allow people to post video gam...
    9 years ago
  • La decima vittima - During out introduction to persuasive games, we learnt about an apparent somewhat popular game simply named "Killer". In Killer you essentially play the ro...
    9 years ago
  • Matthew Applegate - Today we had a really interesting talk presented by Matthew Applegate (Musician, developer, lecturer, game designer, animator, teacher, hacker , author, )...
    9 years ago
  • Matthew Applegate Lecture - Today we had a lecture from Matthew Applegate, and I really enjoyed it. I really enjoyed this lecture because it is interesting to hear about how he progre...
    9 years ago
  • Design Document: Tower of Ascension - The doors of the tower of ascension will soon open an event that only happens once every 100 years. Guilds have been preparing for this event and now gath...
    9 years ago
  • Design Document - *My Design Document * The Design Document was to take my first assignment which was my iterated game and use it to create an design document. The game i...
    9 years ago
  • Pervasive Games - Shared secrets and lies - When playing a game on a board, all the players know what is "in and out" of bounds. The field of play is defined by the board and does not intrude into...
    9 years ago
  • New vs Old games journalism - Games journalism began in the same manner as most other journalism; very fact filled, focusing on the mechanics of a game and how it plays, and that's abo...
    9 years ago
  • New Games Journal? Old Games Journal? - The dispute between New Games Journalism vs Old Games Journalism is basically the fight between a modern gun vs flintlock guns. The New Games Journalism is...
    9 years ago
  • 14. Duodecim Scripta - *Duodecim Scripta*This game is not complicated but i found a number of things i do not like about the game. One thing is the game is luck with like a litt...
    9 years ago
  • Pervasive Games - Pervasive Games are games you play in real life a great example would be the movie we saw La Decima Vittima in Eddie's sessions, and another example would ...
    9 years ago
  • Design Document - *Game Scenario* Space race is a simple board game based on the ancient game of Duodecim Scripta. The aim of the game is to get your spaceships into the g...
    9 years ago
  • Design Document - In keeping with my previous Tafl iteration, the focus of this design document was mostly around the aesthetic of the board and pieces rather than the actua...
    9 years ago
  • First solo project: Photonic Escape - For my first solo project I thought to myself to aim as high as possible. Obviously, my limited knowledge was the only boundary but this was not an iss...
    9 years ago
  • Expanded Bibliography - 12/03/15 Brathwaite, B. and Schreiber, I. (2009). *Challenges for game designers*. Boston, Mass.: Charles River Media, a part of Course Technology. scott j...
    9 years ago
  • Design Document part 2 - *Board Design* For my board design I started by making two mood boards one for sea textures and one for how other have used sea effects in boards games, bo...
    9 years ago
  • New Games Journalism vs Old Games Journalism - It's interesting to note that although the phrase 'New Games Journalism' wasn't coined until 2004 by Kieron Gillen in a blog post of all things (considerin...
    9 years ago
  • Expanded Bibliography - Books Bickham, J. M. (1997) *The 38 Most Common Fiction Writing Mistakes*. United States: Writer’s Digest Books. Koster, R. and Wright, W. (2010) *A Theor...
    9 years ago
  • Design Document Bits - A finalised concept of a King piece for my iterated version of Hnefatafl
    9 years ago
  • Pervasive Games / La decima vittima - Pervasive games are games where people play a game in real life. An examples we looked at was a game where a group of people wondered around a city to hunt...
    9 years ago
  • Top 85 Freeware Horror Indie Games - my thoughts - I was watching a video made by Tats TopVideos titled 'Top 85 Freeware Horror Indie Games' today, during watching the video I was noticing a trend in mos...
    9 years ago
  • An alteration of Hnefatafl - As part of our course we altered our game of choice. I had Hnefatafl as my game of choice and I had decided to only make a few alterations. It would be a...
    9 years ago
  • Race Game Workshop - On our final session with Eddie, we had a race game workshop with David Parlett. He started by asking us what is the definition of a race game, what do we ...
    9 years ago
  • Group Project: Pixel Art - During my 2nd group project our team decided that we were going to do pixel art for our game on "The Road". I personally had never done pixel art before, b...
    9 years ago
  • Joystick Generation - This Final installation in the Games Britannia series hits a soft spot in my heart, Video Games. Wooley starts by discussing the revolutionary games of the ...
    9 years ago
  • Parlett's Wisdom - *Workshop with Parlett.* We began the session by talking over one of Mr. Parlett's most famous and prestigious games "Hare and Tortoise" he eplained his rea...
    9 years ago
  • La Decima Vittima/The 10th Victim (Spoilers ....Duh) - Adding to my previous blog post about Pervasive Games I would like to talk about the film La Decima Vittima or to you and me The 10th Victim. Now this film...
    9 years ago
  • My solo game: Ball is life - when designing my solo game I did come across some problems when making it, near the end when it was coming up to the deadline I have computer problems whi...
    9 years ago
  • Mood board for design document ( general and invaders) - For the next assignment we have to make a design document for the iterations to a chosen ancient board game (tablut). The reason I have chose to do a moo...
    9 years ago
  • Race Game Workshop - David Parlett - On our last Thursday with Eddie , on 5th March, we had a meeting with David Parlett. He presented us a lot of aspects to think about when it comes to race ...
    9 years ago
  • Pervasive Games. - Pervasive games are games where the fictional game extends into the real world. An example of this would be the Assassin games people play where they have ...
    9 years ago
  • La Decima Vittima - La Decima Vittima ( The 10th Victim) is an Italian film which is kind of like a real version of the pervasive game the assassins. The characters in the fil...
    9 years ago
  • - *Games Britannia Part 3* In an earlier blog I spoke about the first part of the Game Britannia programme where Benjamin Woolley Introduced us to some games...
    9 years ago
  • Royal Game of Err.... - *The following is an essay on my iterations for the Royal Game of Ur, a game that in it's current state is horribly flawed, but this aims to improve.* The...
    9 years ago
  • British Museum Trip - I missed out on the Museum trip on the 4th of December, not because of choice but because i am already in my overdraft so it's not something i could afford...
    9 years ago
  • My thoughts on the game of Tafl. - So a little while back we played the board game known as Tafl. In it's core game play mechanics it is a lot like a small mixture of chess and checkers. It...
    9 years ago
  • Games Britannia: Monopolies and Mergers - In this episode of Games Britannia Woolley looks at games that are more modern than the last episode (Dicing with Destiny) starting with a 18th-19th cent...
    9 years ago
  • Bibliography Practice - *-Full Book* Castillo, T. Novak, J. (2005) *Game Development Essentials Game Level Design. *Clifton Park, NY. Cengage Learning. *-Reader* Becker, A. (2007)...
    9 years ago
  • Battleships! Enhancing the rules - The game of *Battleships* landed in many childhoods and it not surprising how well children and adults took to this as, I propose, the target audiences wer...
    9 years ago
  • Post 1 : Questionnaire - 1) Books that you have read most recently? "The Last Four Things", a book about Thomas Cale in a world where religious extremist are everywhere and he is t...
    9 years ago
  • Bibliography - *Bilbiography* Feil. J And Scattergood. M (2005), *Beginning Game Level Design, *Premier Press Game Development, Boston. M.L Rosenthal (1966), *Th...
    9 years ago
  • Autologorrhea - I've never been much for blogging, I've always felt that if I wanted to consistently offend as many people as possible I'd simply wander through bus statio...
    9 years ago
  • - *What is the title of a book of fiction that you have, or are currently reading?* Over the summer I have been reading novels by Daphne du Maurier. She i...
    9 years ago
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